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The Game of Lives
Cover of The Game of Lives
The Game of Lives
The Mortality Doctrine Series, Book 3
From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes The Game of Lives, the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure...
From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes The Game of Lives, the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure...
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  • From James Dashner, author of the #1 New York Times bestselling Maze Runner series, comes The Game of Lives, the final book in the Mortality Doctrine series, an edge-of-your-seat cyber-adventure trilogy that includes The Eye of Minds and The Rule of Thoughts.
    Michael used to live to game, but the games he was playing have become all too real. Only weeks ago, sinking into the Sleep was fun. The VirtNet combined the most cutting-edge technology and the most sophisticated gaming for a full mind-body experience. And it was Michael's passion. But now every time Michael sinks, he risks his life.
    The games are over. The VirtNet has become a world of deadly consequences, and Kaine grows stronger by the day. The Mortality Doctrine—Kaine's master plan—has nearly been realized, and little by little the line separating the virtual from the real is blurring. If Kaine succeeds, it will mean worldwide cyber domination. And it looks like Michael and his friends are the only ones who can put the monster back in the box—if Michael can figure out who his friends really are.

    And don't miss The Maze Runner movie and its sequel, Maze Runner:The Scorch Trials, from Twentieth Century Fox!

    Praise for the Mortality Doctrine Series:

    "Dashner takes full advantage of the Matrix-esque potential for asking 'what is real.'" —io9.com

    "Set in a world taken over by virtual reality gaming, the series perfectly capture[s] Dashner's hallmarks for inventiveness, teen dialogue and an ability to add twists and turns like no other author." —MTV.com

    "A brilliant, visceral, gamified mash-up of The Matrix and Inception, guaranteed to thrill even the non-gaming crowd." —Christian Science Monitor

Excerpts-

  • From the cover

    When Michael woke up, he had the not-so-pleasant sensation of bile rising in his throat. Not the happiest way to greet the conscious world.

    He sucked in a slow breath. He wished he'd taken something for motion sickness. Sarah's dad seemed to think he was a NASCAR driver, and the road wasn't cooperating. Gerard the Gear Hound, the country's next great race-car superstar on the world's twistiest, most torn-up track.

    As they wound their way around the tight curves of the north Georgia mountains, Michael leaned into each turn with his entire body, as if that would somehow keep the car on the road. Lush foliage and trees overgrown with kudzu formed a great tunnel through a cave of green, sparkles of sunlight winking between leaves as they drove.

    "You're sure she said Helga?" Michael asked once again, his dream fresh in his mind. Go to the Hallowed Ravine. That's what she'd said. Which meant, logically, that his own mind was telling him the same thing. They had to go back to the place where it all started if they wanted to end it. Seemed reasonable enough.

    Gerard, clutching the steering wheel as if he feared it might try to spin away from him, sighed at the question. His wife, Nancy, shifted in the passenger seat to face Michael.

    "Yes," she said with a kind smile, then turned to the front again. Her patience made it seem as if that were the first time Michael had asked the question, though, in fact, it was probably the fifth or sixth.

    He sat in the middle of the backseat, Bryson to his left, Sarah to his right. No one had spoken much since their initial reunion. Between being chased down, imprisoned, and rescued, it had been a long several days, and everyone seemed as dazed as Michael. Michael himself didn't know what to think. Sarah's parents had been kidnapped, then rescued by a group of mystery people. Those same mystery people had then directed Gerard and Nancy to pick up their daughter and her friends and take them to an address in the Appalachian Mountains.

    But there'd been something about Tangents. And a woman named Helga.

    It couldn't possibly be his nanny, Michael thought for the hundredth time. Could it? His Helga was gone—wasn't she? As far as he knew, she was a Tangent that had been decommissioned by Kaine, just like his parents. At the very least he'd hastened their Decay. Real or not, their deaths had emptied his soul, and not much had filled it since.

    Sarah nudged him with her elbow, then awkwardly fell into him, her whole body pressing against his as Gerard whipped around yet another curve. The tires squealed and a flock of birds exploded from the foliage at the side of the road, screeching as they flew away.

    "You okay, there?" she asked, righting herself. "You don't seem very chipper for someone who just got broken out of jail."

    Michael shrugged. "I guess I'm still trying to put it all together."

    "Thanks for the message you sent me," she whispered. While separated, both Michael and Sarah had hacked through the prison firewall systems to send notes to each other. "It helped a lot."

    Michael nodded, gave a half smile. A horrible image formed in his mind—Sarah dying beside the lava pits, her last struggle for breath before exiting Kaine's Path in the deepest folds of the VirtNet. Michael had dragged her into all this. And her parents. And Bryson. It had broken his heart to see her in so much pain, and he couldn't stop wondering—did worse fates await them than virtual molten rock?

    Bryson leaned forward to look at them. "Hey, no one sent me a message. That's not cool."

    "Sorry," Michael said. "I know how...

About the Author-

  • James Dashner was born and raised in Georgia but now lives and writes in the Rocky Mountains. He is the author of the #1 New York Times bestselling Maze Runner series: The Maze Runner, The Scorch Trials, The Death Cure, and The Kill Order. His newest series is The Mortality Doctrine: The Eye of Minds, The Rule of Thoughts, and The Game of Lives. To learn more about James and his books, visit jamesdashner.com, follow @jamesdashner on Twitter, and find him on Instagram at dashnerjames.

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